I have quit a large collection of GM files that I want to record as audio in Cubase.
The GM files was sounding ok with my previous keyboard - Yamaha Genos - but I feel the GM voices
in MODX is lacking a bit in quality comparing to the Genos. I therefore thinking of replacing the GM voices with better performance patches and I'm trying to understand the recommended workflow to achieve this.
As many of the performances using multiple midi channels, I can not replace them directly so I guess I need to capture each track as audio first.
Let's say I have a GM file that are using 16 midi channel. The first midi track is using the GM Acoustic Grand Piano on midi channel 1 and I want to exchange this voice with a Piano performance that's using 4 parts. Should I create 4 new midi track in Cubase and assign them with midi channel 1-4 and temporary disable the other midi tracks that are using channel 1-4 and then record the the performance as audio and then repeat the whole process with the rest of the tracks? Or is there a simpler workflow to achieve this?
I was reading a previous post on using the MODX in hybrid mode when playback performances in Cubase, but I am not sure what this does exactly.
I can add that I am using Cubase 10.5 Pro and I understand that the pro version let's me set up MODX as an external instrument, but I am not sure this will help in this particular situation?
Some other related questions. When using the Genos, there was an application called MegaEnhancer, that replaced the GM voices with better sounding instruments, but I guess this application will not work with the MODX?
Is there any XG or/and GS voices available on the MODX?
I was looking in the MODX data list manual and tried to find which MSB and Program Change Message each voices where using, but couldn't find any information about this. Is it because MODX is using multi part voices instead o single parts? On the Genos it was quite easy to find a replacement voice for the GM just by looking at the voice mapping. Both the MSB and program change was using the same number and it was only the LSB that changed.
For example, the GM voice Warmpad are using MSB=0, LSB=0, PC-90 and the voice NeoWarmPad on Genos are using MSB=0, LSB=115, PC-90
and the GM voice Sweeppad are using MSB=0, LSB=0, PC-96 and the voice OberSweep on Genos are using MSB=0, LSB=115, PC-96
I was also able to see the MSB,LSB and PC number on the Genos display when I selected a voice.
I understand that there is no instrument definition file for MODX in Cubase, but is there another way to select voice from Cubase or should this always be done in the MODX?
Thanks and regards