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Live: Change Scene beat quantization

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I do not to understand that exist beat depends of press button in time.
Is it free hands of time scene switching?
I try changing scene press button before bar precount..
but i miss the target often.
Is some settings in arpedgiator for quantize real time?

 
Posted : 31/05/2022 12:50 am
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Yes, ab, the Arp Measure syncing feature, for playing arps, is considerate of Scene changes. So if you're a little late making the change of Scene, the arp being used won't change until the next time unit you've got this set to. It's the 60 to 480 value at the top of the Arp pages in the UI. Set this to Off to stop this, or to 60, as this is much less noticeable. I usually run this at 480 so that it sounds like I've got perfect timing. I don't.

 
Posted : 31/05/2022 3:25 am
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Thanks to all.
Something I read in reference manual page 82
"Sync Quantize (Sync Quantize Value) Determines the actual timing at which the next Arpeggio playback starts when you trigger it while the Arpeggios for Parts are being played back. When set to “off,” the next Arpeggio starts as soon as you trigger it. The number shown at right of each value indicates the resolution in clocks.
Settings:Off, 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet), 480 (1/4 note)"
and more...
"Qntz Strength (Quantize Strength) This parameter sets the “strength” by which note events are pulled toward the quantize beat set in “Arp/MS Grid.” A setting of 100% produces exact timing set in “Arp/MS Grid.” A setting of 0% results in no quantization."

 
Posted : 31/05/2022 10:59 am
Posts: 1718
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[quotePost id=117094]
"Qntz Strength (Quantize Strength) This parameter sets the “strength” by which note events are pulled toward the quantize beat set in “Arp/MS Grid.” A setting of 100% produces exact timing set in “Arp/MS Grid.” A setting of 0% results in no quantization."
[/quotePost]

It's my understanding that this has nothing to do with Scene and Arp changes. This is about the pushing of notes WITHIN an arp onto grids at these resolutions, to these percentages.

By way of example, if it's a fast and busy arp, setting this to a grid of 240, and 100% force to grid creates chords out of the notes of the arp that might have happened between the grid of 0 and 240, all pushed to the 8th notes (240th).

Trick: you can set the percentage to about 96% and it'll sort of sound like a strum of the chord, with the notes played very close together, in the order they'd normally be played by the arpeggio, but pushed up near the 240th (next 8th note).

 
Posted : 31/05/2022 12:14 pm
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Multichannel. Change arpeggio with scene.
First Start played part 1 Scene 1
But part 2 Scene 2 is not played before I press a piano key. Why?
Further all play automatic.

This is a new build. Before I played on one channel and this problem was not there.
Come to the conclusion that one channel with change arpeggio more usefull for me.
Just wondering.

I applied Mute 4/4 in multi, I know now about it. Well.

And I know now that CURSOR must be in focus on Performance name otherwise
arp may be stop. - Although I think it's a bug.

 
Posted : 06/06/2022 6:24 pm
Jason
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But part 2 Scene 2 is not played before I press a piano key. Why?

If Part 2 has keyboard control turned off in scene 1 then when you press a piano key to start your scene 1 arpeggio - Part 2 doesn't "see" this piano key press to start its arpeggio. You shouldn't do arpeggios like this using keyboard control. Turn keyboard control on for all arpeggio Parts to allow for the piano key press to start all of the arpeggios in each part at the same time. When you want Part 2 to not play notes for an arpeggio (similar to turning keyboard control off) - use the "Mute X/Y" arpeggio where X/Y matches your time signature.

Either that or keyboard control is on and your arpeggio note range isn't covering the note(s) you use to trigger the 1st Part's arpeggio.

Or something else more obscure - which I doubt right now.

 
Posted : 06/06/2022 6:47 pm
Jason
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I'm not sure if this is clear - the bigger picture - so forgive me if you already know this.

Each Part can have up to 8 arpeggio slots. What isn't always first understood is that every Part must play the same arpeggio number. So arpeggio number is really a set. Arpeggio set 1 (where the set is all of the Parts playing arpeggio #1 together) and set 2 and so on. Part 1 cannot play Arpeggio 1 while Part 2 plays Arpeggio 2. All Parts will play the same arpeggio number together. Setting which arpeggio to play is something you do at the Performance global level. You have but 8 combinations.

Example:

Arp1 (as in the scene is set to Arpeggio #1)=
Part 1 Arpeggio_A
Part 2 Mute 4/4
Part 3 No assign (no arpeggio at all)
Part 4 Arpeggio_B
and so on ...

So Arpeggio #1 in the individual list for Part 1 would be "Arpeggio_A" and Arpeggio #1 in the individual list for Part 2 would be "Mute 4/4" and Arpeggio #1 in the individual list for Part 4 would be "Arpeggio_B"

All of the Parts' slot 1 Arpeggios play together. They all reference the global arpeggio number that you can set (as one way) through scenes.

 
Posted : 06/06/2022 7:06 pm
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[quotePost id=117214]Turn keyboard control on for all arpeggio Parts to allow for the piano key press to start all of the arpeggios in each part at the same time. [/quotePost]
Yes, you right! Very very good play now! Thank you for help! 🙂

[quotePost id=117214]TI'm not sure if this is clear - the bigger picture [/quotePost]
From your words more becomes clear. Thank you!

 
Posted : 06/06/2022 10:43 pm
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Question about arpeggio settings.
My scenes are chords. Major, Minor, 7th (one WAV sample per one key piano)
One scene one chord.
With keboard I just change only root note.
And I play like this, press scene button and quickly press note root key.
Very quick with good tempo 🙂

I hit the chords with all my might.
But it seems to me that often some chords are not switch.
Like I don't hit the notes

I have only quater notes per beat in arpeggio. (one-two-three-four) 4/4
Hold ON
Change Timing Measure

Sync Quantize = 480 right ?
Arp/MS Grid = 480 right ?
Qntz Strength = 100% is it good ?

Start Quantize OFF ?

I would like that quantize to help me play to better. 🙂
maybe i'm just bad at playing

it seems that the keyboard does not work at the right time or the velocity misses

 
Posted : 06/06/2022 11:15 pm
Jason
Posts: 7896
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To trigger ARPs you can play early but not late. Your timing is off. Triggering slightly early is best. Quantize will line it up. If you're late, quantize will not reverse time - you miss the beat and it will line up with the next beat.

For lining up chords to quarter notes - the cure of using Arpeggios may be worse than the symptom. It will take some time to develop and practice your timing to trigger the arpeggios correctly. That time could be spent practicing your timing of actual downbeats without using the arpeggio.

Arpeggios work best when there is ample time to play the trigger note slightly before the arpeggio is to play (when quantized). This is "easy" for measures. Every beat with a fast tempo could get difficult.

As a loose analogy, say you're on the phone (cell phone on both ends) with a friend you can see running through a field. And you see logs in the path the friend needs to jump over. They're blind folded. You need to tell them to "jump!" when they approach the log. If you tell them too late - it takes some time for your voice to go through the line to reach them. So if you tell them right when they're supposed to jump - from your vantage point - that's too late. You've got to say "jump" well before they reach the log. Now the arpeggiator is not like the phone where there's a long delay - but the analogy still holds. And triggering an arpeggio is not like playing the notes yourself just like telling someone to jump over the phone is not like doing the jumping yourself.

 
Posted : 07/06/2022 12:48 am
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The matter is that I not absolutely understand settings. I see what it says, but I'm not sure I know how it works.
I just want to make sure my settings are good or bad.
The system itself of the proposed installations is not very clear and there are a lot of all sorts of settings.
The fact that I see their names and see it in the manual does not say much. I'm just guessing what it meant.

Jason, maybe it'll better then I disable quantize?
How to arp settings make usefull to play? Or set all as is default?
no settings will help everything is useless?

I accept to play early it is normal practice.

 
Posted : 09/06/2022 12:57 am
Jason
Posts: 7896
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Quantize for live playing cannot line up to the previous beat. When playing live, time keeps going. There's no time machine that can reverse time and make your late playing line up with a beat that happened in the past. What ends up happening is that quantize will line up with the next occurrence of the selected note value. You'll end up missing the intended beat entirely since quantize will line up with the next beat - never the previous one (that becomes a matter of conventional physics).

The "ARP Rec On DAW" tutorial states:

On the PART > "Argeggio" > "Common" screen you can see how this arpeggio has been set to respond.
ARP SYNC QUANTIZE - Sets a value for the accuracy of feeding chord intelligent information to the ARPEGGIATOR. If set to a value like 240 clock pulses (an eighth note, to you and me) then you need only be within an eighth note of the downbeat to correctly have the arpeggio change at the top of the next measure. With computer-based/chip-based artificial intelligence, you can be ANY THING BUT LATE. It is better to feed the information to the technology prior to the downbeat. If you are late (musically, late) you will hear the error as the technology tries to accommodate you. If however, you feed the F7#9 chord within an eight note of when you wish to hear it, the 240 setting will make you sound great, immediately! It QUANTIZES only the start of the ARPEGGIO PHRASE - it does NOT, change the timing of the phrase itself, just the "START" of the phrase. This means if you are late by an eighth note, the phrase will remain clock shifted exactly 240 clock ticks behind the beat!

I copied this section because it emphasizes how being early is the only side of bad timing you want when using ARPs.

The experience you are communicating is conveying that the system is working fine in accordance with your arpeggio triggering. If it's not the result you want - you need to adjust.

If you want to force lining up chords to quarter note downbeats then set the quantize that way so you can be just a hair less than an entire quarter note early. Which is easier to accomplish than if you had a different quantize note value such as an eighth note. Then you'd have to trigger just a hair less than an 8th note before the intended downbeat.

 
Posted : 09/06/2022 1:40 am
Posts: 263
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Thanks! Qntz Strength = 80% 🙂

 
Posted : 09/06/2022 8:16 pm
Posts: 263
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BTW and offtop: does exist a way to assign MIDI CC (Scene} to MODX piano keyboard key?
Like same key switches in software vst synthesizers? It would be very convenient for musicians.

 
Posted : 10/06/2022 12:31 am
Posts: 1718
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ab have you experimented with the MODX Pattern Sequencer?

If not, let me know, and I'll give you a brief introduction. And, as an aside that might help, what's your native language?

The MODX Pattern Sequencer might be the solution to many desires and empower you to do a few things even easier than you are now, and with absolute predictability.

 
Posted : 10/06/2022 1:35 am
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