Mastering MONTAGE: Pattern Workflow and Recording Features In OS V3.5

Want to check out all the features added to Yamaha MONTAGE OS v3.5? Check out the overview article here.

The Performance Pattern Sequencer introduced in OS v3.0 added loop style MIDI recording to MONTAGE. OS v3.5 adds some great new features and refinements that you will love. Check it out!

Adding Parts During Record

A great new feature is the ability to add parts during Pattern Section Record. Here’s how I created the quick example you can check out below:

1. Choose the single Part drum kit “Trap Kit”, press [RECORD] and select Pattern Record.
2. The default tempo is 135 bpm. You can change that by tapping on “Tempo” and entering what you want. For this example, I changed the tempo to 80.
3. In the screen shot below I set “Rec Quantize” to 16th note (120, which at 480 pulses per quarter note (ppq) equals a 16th note in case you were wondering). This automatically quantizes anything I record to the nearest 16th note. Here is the starting point:

Pattern001
4. Press Record and record a drum loop. Once that’s done and while still in record mode press the [RECORD] button to enter Record Rehearse (The [RECORD] button blinks in Record Rehearse). The blinking [RECORD] button indicates that you are still in record mode, but you are not recording—you are rehearsing. It’s a cool feature!
5. Touch on Part 2 (the cross in the square above) and you’ll drop into Category Search. Select “Attribute” and choose “Single”:

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6. Choose “Bass” as the main Category and “Synth” as the Subcategory, choose “FM Lately Bass” and press [ENTER] to return to the Pattern screen.

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7. You can rehearse the bass line and when you’re ready to record press the [RECORD] button (it will stop blinking to indicate that you are recording!).
8. After you’ve recorded the bass on Part 2 press the [RECORD] button to drop into record rehearse (blinking!) and add another Part by touching on Part 3. I chose “Rd Soft Touch Wah”:

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9. Press [RECORD] to drop back into record (not blinking!) and record Part 3. After you’ve recorded Part 3 press the [RECORD] button to drop back into record rehearse and add part 4. I chose “DualCoilSlide Vel”:

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10. Repeat the process again: Press [RECORD] when you are ready to record, record Part 4 and press [STOP]. Here is a 4 Part, 4 Measure Groove:

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11. Finally, I added a synth lead in Part 5, changed the Pattern Scene Length to 32 measures and recorded a synth solo that starts on measure 8. Among the cool features about a Pattern Scene is you can create tracks with different lengths. The first 4 tracks will continue to loop for 4 measures, but the synth solo will play for 32 as long as the length is set to 32:

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You can start with a Single Part Drum Kit, press [RECORD] and build a Pattern track by track without ever dropping out of Pattern Record. This is a great improvement to the Pattern Sequencer.

Overdubbing Controllers

With OS v3.5 you can now use real-time overdubbing to record your Controller actions while deleting previous Controller events in a Pattern Section. A perfect example is Overdubbing Super Knob Control. Say you recorded a Pattern Section with Super Knob movement that you decide later could be done differently. Simply press [RECORD], select “Overdub” and re-record your Super Knob movement. This works with all the physical controllers like Cutoff Frequency, Modulation, Ribbon Control, etc.

Erase Event

There may be instances where you want to erase a certain controller from a track but not the entire track. For example, if you recorded a track with a lot of aftertouch that you want to get rid of, but you like the track itself, you can use this job to delete only aftertouch and nothing else. This feature is now available on in OS v3.5 under [Edit/Job]>[Song/Event]>[Erase Event]:

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Get Phrase All

The “Get Phase” job is a great way to grab tracks from MIDI Song and place them in a track of the Pattern Sequencer. Under OS 3.0 you could only select single tracks, so if you wanted to copy an entire arrangement to a Section of a Pattern you had to copy each track one at a time. This becomes cumbersome when you have multiple tracks you want to get. Under OS v3.5 you can get of all the tracks in a certain range and copy them to the Pattern Sequencer.

Normalize Play FX Per Scene

This feature is great when you want to try out different grooves over the same set of tracks. Here’s how you can accomplish this.

In this example I used the Scene 1 from the Pattern I recorded above and copied to Scenes 2, 3 and 4. To do this Touch [Edit/Job]>[Track]>[Copy] and Select “Track = All”, Scene 1 in the top row and “Scene 2” as the destination in the bottom row:

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Scene 1 was auto quantized to the nearest 16th note for a tight straight time feel. For Section 2 I touched “Play FX” set the Swing Rate for each Track to +17 for a 16th note swing feel. To lock in that feel, I normalized the Play Effect for Scene 2 only. The other Scenes are untouched:

Pattern010

Now I have the straight time feel in Scene 1 and the swing feel version in Scene 2. For Scenes 3 & 4 I repeated the process by adjusting the feel with the Play FX then Normalizing each Scene. This is a cool way to try out different grooves during the Pattern recording process.

Pattern Chain Switch

A Pattern Chain allows linear playback of Scenes in a predetermined order. In the OS v3.0 the only way to engage a Pattern Chain was from the same place you created the chain (Under Pattern Edit/Job/Chain). Now you can engage a Pattern Chain from the main Pattern Play screen:

Pattern011This new feature enhances the usability of the Pattern Chain by integrating control in the main Pattern Screen.

Undo/Redo on Each Screen

In the previous OS version, you could only find Undo/Redo of the last executed job on the the first page of the Pattern Edit/Job screen. Now Undo/Redo can be found on almost every screen in the Pattern Sequencer. This simple addition greatly enhances workflow:

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The new Pattern Recording and Workflow features added to MONTAGE OS v3.5 are welcome additions to the Performance Pattern recorder. Update your MONTAGE to OS v3.5 today to enjoy these new enhancements!

Have questions/comments? Join the conversation on the Forum here.

Introducing MONTAGE OS v3.5 and MODX OS v2.5

You’ll love the new features in Yamaha MONTAGE OS v3.5 and MODX OS 2.5. This new update takes MONTAGE and MODX to a new level with the new Smart Morph feature, improvements to the Performance Pattern Sequencer and overall workflow improvements! Get this free update for your MONTAGE or MODX at the links below:

Both updates contain a “Read Me” file explaining the update process. Like all things computer-related, please make sure you make a Backup file before you install the latest OS.

Let’s talk a look at all the sound, control and workflow upgrades to MONTAGE AND MODX.

Sound Enhancements

Smart Morph

Smart Morph is a unique and powerful sound creation feature for FM-X sounds. Powered by a sophisticated machine learning process, Smart Morph creates an interactive morphing map from up to eight FM-X sounds. The result of each Smart Morph is over a thousand FM-X sounds laid out on a 32 x 32 grid. You can morph between these sounds, use the Super Knob to go between any two points or save any single one you like. You can quickly create new FM-X sounds, real time morphing pads, cool and engaging special effects and more.

The image below shows the Smart Morph Performance “Hydra Drone”, a Smart Morph created from 7 FM-X sounds. Touching on the white points reveals a sound closest to the associated Part. Points in between are variations created by the Smart Morph process:

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The Smart Morph Play grid is 32 x 32, meaning that there are a total of 1024 possible points on the Map. If you like the sound on a particular point just save as a new Performance. Smart Morph makes it easy to create new and interesting FM-X sounds quickly and easily.

You can also “play” this map from the touchscreen or use the Super Knob to move between any two points, and you can access the Smart Morph Play grid directly from the Performance Home screen thanks to a newly added “View” screen:

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The result is staggering amounts of interesting and interactive new sound.

32 New Smart Morph Performances

Thirty-two New Performances using Smart Morph have been added to MONTAGE OS v3.5 and MODX OS v2.5. Sixteen of them can be found in the new Preset Live Set “Best of V3.5”:

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It’s easy to find all of the Performances in Category Search, thanks to a new Smart Morph selection in “Attribute”:

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Want to check out the new Performances? Check out the Synth Demos below:

MONTAGE/MODX Compatibility Enhancements

MONTAGE OS v3.5, adds the ability to load MODX User (.X8U) and Library (.X8L) files. This enhances cross-compatibility between MONTAGE and MODX. Now User and Library files are interchangeable, perfect for musicians that have to go between MONTAGE and MODX.

 

Control Enhancements

MONTAGE OS v3.5 and MODX OS v2.5 have some a few control enhancements that are very useful.

(MODX OS v2.5) DAW Remote

DAW Remote was added to MONTAGE in a previous update. Now MODX OS v2.5 adds DAW control of Cubase, Logic, Ableton Live & ProTools. You can use MODX physical controls and screen to control your DAW transport, track status (select/mute/solo), effects and virtual instrument plug-ins. There’s also a hybrid mode allowing simultaneous MONTAGE/MODX editing along with DAW transport control. Stay tuned for more information about this important update to MODX.

Footswitch 2 Tap Tempo Assign

MONTAGE OS v3.5 adds the ability to assign Tap Tempo to Footswitch 2. This is great for hands-free tempo delay, Arpeggio, Pattern Sequencer or Motion Sequence synchronization:

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Direct Control Improvements in Utility

You can now touch directly on signal flow graphics under UTILITY-Audio I/O and MIDI I/O. Check it out below:

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MONTAGE/MODX Connect Improvements

MONTAGE and MODX Connect are Apps that work in both standalone and as VST and AU components within DAWs. In addition to bidirectional Performance recall and Song transfer, the latest version adds the ability to transfer Patterns into a DAW like Cubase. Start your work on MONTAGE/MODX, finish it within your DAW. MONTAGE/MODX Connect makes it easy!

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This is a really nice feature and improves the connection between MONTAGE/MODX and your DAW. Get the apps at the links below:

GET MONTAGE Connect:

MacOS


GET MODX Connect:

MacOS
Windows

Improved Pitch Bend Resolution

Pitch Bend resolution has been improved both internally and from and external controller. It is smoother and just responds better.

Workflow Enhancements

MONTAGE OS v3.5 and MODX OS v2.5 feature big workflow enhancements in the Performance Pattern Sequencer. The improvements dramatically improve workflow and the overall operation is smoother and faster. Check out the improvements below!

Add Parts During Record

This is one of my favorite enhancements! You can now add additional Parts while recording a Scene. This feature works great with Record Rehearse mode, where you can engage Record, press the [RECORD] button so it blinks (indicating Rehearse mode) and rehearse what you are going to record before actually recording it. You can start with a drum groove, drop into record rehearse, press Category Search and try out bass sounds, find one you like…and NEVER drop out of Record. This greatly enhances creativity and overall flow! Check out the dedicated article on this feature for more details.

Real-time Overdub of Controller Data

Before this OS update re-recording controller data—especially Super Knob movement—was somewhat challenging. Not so with MONTAGE OS v3.5 and MODX OS v2.5. You can now simply overdub controllers and replace the original data during the recording process.

Improved Erase Event Job

Say you just want to erase a specific event from a track but not the note data. The new Erase Event Job allows this in a single job. This is great for MONTAGE owners who want to delete unwanted aftertouch data from a track, or specific system exclusive messages. Check it out:

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Improved Get Phrase Job

Get Phrase is a great Job for people who want to grab a section from a MIDI file and import it into a Pattern Scene. For people who do remixes it makes this process easy. Say you have 8 tracks from measures 17-32 of a Song that you want to copy into a Pattern Scene. Before this OS update you could only do this on a per-track basis. Now you can select all tracks and in a single go.

Improved Normalize Play FX

Play FX are non-destructive quantize settings you can engage on a track by track basis. They are great for trying out different feels, making straight-time grooves swing, transposing tracks and more—all without actually changing the sequenced track unless you execute the “Normalize” job. Before MONTAGE OS v3.5 and MODX OS v2.5 the Normalize job applied to the all Scenes in the Pattern. Now you can Normalize on a per-Scene basis. This is great for trying our different feels in a single Pattern:

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New Pattern Chain Play

Pattern Chain allows you to create a linear arrangement of Scenes so they play in a pre-determined order. Previously the only way to access and use Pattern Chain was in the Edit/Job menu, and the primary use was to covert a Pattern Chain to a linear Song. Now this feature better implemented and easier to use in MONTAGE OS v3.5 and MODX OS v2.5. Once you have created a Pattern Chain you can use it without converting to a Song with a convenient “Chain” selection in the main Pattern screen. You can even register a Pattern Chain in the Live Set:

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Undo/Redo Accessibility On Any Page

This simple enhancement greatly improves overall workflow. Before the only way to undo or redo an action was via “Edit/Job” every time. Now you’ll find “Undo/Redo” on any page:

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This new OS update is great! Be sure to save a Backup file before updating if you have content that you want to keep (You’ll be able to reload after the update). Keep checking Yamahasynth.com for more articles and videos about MONTAGE OS v3.5 and MODX OS v2.5.

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