MONTAGE Basics

Connect a Yamaha FC7 pedal to the Foot Controller 2 jack, and the FC3A to the dedicated Sustain Pedal jack on the MONTAGE back panel. The FC7 pedal is essential to fully experience the Motion Control Synthesis Engine in action. The Foot Controller becomes an extra hand. The stereo speaker system allows the sound to swirl and surround the player in the high definition sound. The pedal allows you to move the “Super Knob” with your foot – a skill that means, as a performer, you can change multiple parameters while keeping both hands on the keyboard. This is an important part of the full experience of Motion Control. And as you’ll hear, the Super Knob, in turn, can be tasked with simultaneously changing scores of parameters resulting in a depth of control you’ve likely not encountered on any Synthesizer.

Finding the Sounds

The MONTAGE boots up in what is called a “LIVE SET” – which looks like a grid of 16 programs:
LiveSet1
Basically, this is exactly like a set list” – a way to quickly access different programs. With over 2100 Factory Performances onboard trying out sounds can be a daunting task. The LIVE SET organizes some 256 of the Factory Presets into a kind of “best of” listing, and can be used to quickly find and try out a variety of different types of programs. Some are playable instruments, like pianos, organs, and flutes, some are intriguing other worldly Synth Pad sounds, like “Wax and Wane” and “Pearly Gates”, still others are musical soundscapes with musical Sections accessed by the ‘blue’ SCENE buttons, like “DJ Montage” and “Tektonic Dub”, and still others offer several version of an instrument sound stored within one Performance. “Rd 1 Gallery” and “Wr Gallery” represent a virtual history of the Rhodes and Wurlitzer electric pianos; while “8 Amps and a TC” plugs a Telecaster into different Amp and Effect combinations. Use the Blue SCENE buttons to select a completely different treatment of the instrument.

MONTAGE features a complete arsenal of boutique level Effects and Equalizers. Each sound can have its own set of Insertion Effects which can be adjusted in real-time as you perform. Listen for the depth of control as you interact with MONTAGE. Listen as sounds move forward and then split off left and right into the stereo panorama! Listen for the interplay between channels and the positioning of the String Orchestra sections, left to right in front of you in ”Seattle Sections”.

There are simply too many Performances to try out in one sitting (and you wouldn’t want it any other way!) If you played each sound for one minute you’d need more than 36 hours to try them all. To effectively use the Live Sets, recognize each screen, (called a PAGE), features access to 16 Performance programs. When onstage you can use a Foot Switch to advance through your ‘set list’ – again allowing you to keep both hands on the keyboard. The Preset “Live Sets” are grouped conveniently to give you a good wide variety of sounds to try out.

Preset “Live Set” Pages:

  • Best of MONTAGE 1 
  • Best of MONTAGE 2
  • Best of V2.00
  • Spiralizer + Synth
  • Motion Synth
  • FM
  • Motion Control
  • Keyboard 1
  • Keyboard 2
  • Organ
  • Synth 1
  • Synth 2
  • Synth 3
  • Orchestra
  • Guitar/Bass
  • Chromatic Perc./Drums & Perc.

To move between sounds you can use the touch screen; you can use the right front panel buttons; you can use the cursor arrows; you can use the increment and decrement buttons. Get comfortable with several methods.

For more on getting around please the article on “Navigation Tips” in the LEARN Section on YamahaSynth.com website.

Let’s start with “CFX + FM EP”. It is in the upper left corner of the LIVE SET grid on the “Best of MONTAGE 1” Page. When selected, the slot containing its name will appear orange – you will notice corresponding right front panel buttons will light brightly. The first four columns reconstruct the screen grid and SELECT a program on this PAGE; the second four columns indicate the current PAGE.

Once you have selected a Performance program on the grid.
 
Press the button labeled [PERFORMANCE (HOME)] or touch the “home” icon in the upper left corner of the screen.

The HOME button is used to direct the screen to show you the data contained in the selected program. Pressing this HOME button repeatedly will toggle between two different HOME screens views providing vital information about the currently selected Performance.

It can show you current Rotary Encoders assignments, or give you a split screen showing the Key mapping of the various PARTs making up the Performance:
Home Main Home View
Moving the cursor around the screen will reveal different features. Each vertical slot represents a “PART” – which can be an entire instrument sound or a component building block.

“CFX +FM EP”

An Acoustic Piano and a DX7-style Electric Piano, showing the two major technologies of the MONTAGE, sample playback (AWM2) and Frequency Modulation (FM-X); linked by Motion Control. With the FC7 pedal in the heel down position you are playing a very detailed acoustic piano, and as you move the pedal towards toe down position you bring in the FM-X electric piano sound. The FC7 is moving the Super Knob, simultaneously turning the acoustic piano down as it fades in the electric piano. The Foot pedal allows you to keep both hands on the keyboard as you adjust the balance between the two instruments. The Foot Controller must “grab” or “hook” the position of the Super Knob (red indicator) to take over control. This allows a sound to be recalled with a specific Knob value, then you can grab control of it with the pedal.

As the Super Knob is moved from minimum to maximum you are simultaneously controlling multiple parameters within multiple Parts. This basic concept needs to understood because it the key to ‘what’s new’ about MONTAGE – and can be expanded to include as many as eight synth PARTS simultaneously, and literally scores of parameters. The Super Knob, on the upper level of the synth engine, has eight Assignable Knobs (COMMON), and each individual Part has eight Assignable Knobs of its own. Selected parameters from any of the multiple Parts can be linked to the movement of the Super Knob via a vast Control Matrix. This means a single gesture can dramatically change the resulting musical sound in ways previously unavailable in music synthesizers. And all of this can be accomplished “hands-free” – if you have that FC7 connected.

Auditioning the Performance

You can use the “Live Set” as an easy way to find the “best of” the Factory Preset sounds. But you’ll also want to learn to explore and find your own favorite Performances. Once you are comfortable moving between the [LIVE SET] grid screen and the selected Performance’s [HOME] screen, you’ll want to familiarize yourself with the [AUDITION] function.

Each of the Factory Performances has an Audition phrase associated with it. The Audition phrase is MIDI data stored in the MONTAGE internal memory that plays back through the current Performance at the tempo stored within the program. The phrase can be a few seconds to almost a minute of music. The point is, in almost every instance it is a real-time musical performance that shows off what the original programmer had in mind for this sound. In other words, it shows off what you can do, in real-time, playing this program. This can be an excellent way to discover the hidden magic within each program. Later you will learn to create your own Audition Phrases.

For example, let’s try it:

  • Recall “CFX + FM EP” the first sound listed on the “Best of MONTAGE 1” LIVE SET
  • Touch “CFX + FM EP” and then press [PERFORMANCE (HOME)]
  • From the [HOME]:
  • Press the [AUDITION] button
  • Listen and observe.

Because it is streaming MIDI data, the front panel will animate repeating each move made by the performer. A short phrase plays, the Super Knob moves, the Assign Switches illuminate on cue changing the effects being applied, all in response to the recorded MIDI messages – faithfully reproducing every nuance of the original performance. Hear and observe as the sound morphs from acoustic piano to both sounds together, then to electric piano alone, followed by both together, then acoustic piano…

The Audition phrase will repeat and continue to cycle if you do nothing to prevent it. You can press the [AUDITION] button again to stop playback or you can simply advance to another Performance and let it play on. You can stop it at any time and when you do you will be able to play that sound in its current state.

The LIVE SET is only the very tip of the iceberg – you’ll want to find sounds efficiently on your own. Enter CATEGORY SEARCH.

Searching Performances by Category

  • From the HOME screen:
  • Press [CATEGORY SEARCH]
  • The “Performance Category Search” appears. This function allows you to find sounds quickly and efficiently.

Try it!

Say you’re looking for an acoustic guitar sound:

  • You can use the top two rows of right front panel buttons (written in blue) or the touch screen to choose the Main Category [Guitar],
  • Then narrow the search by providing the Sub Category [Acoustic]
  • Touch Main = Guitar (top row button #4)
  • Touch Sub = Acoustic:

PerfCatSearch

  • Touch an individual Performance name on the bottom half of the screen to select/hear that Performance.
  • Play your selection.
  • Press the [AUDITION] button – notice in the lower left corner you can activate the AUDITION function right from the PERFORMANCE CATEGORY SEARCH screen.
  • Listen and observe.
  • Press the HOME button to see the information concerning this program.

You can understand listening to these guitars why we recommend a high quality stereo sound system. The attention to the smallest detail in the sound – finger noise, the appropriate amount of fret noise on the “Flamenco Guitar”, pitch scoops, dead notes, hammer-one, etc. 

Try finding a horn section:

  • Press [CATEGORY SEARCH]
  • Touch Main = “Brass”
  • Touch Sub = “Ensemble”
  • Select “PopHorns Dyn Shake”
  • Press [HOME] and play the Performance
  • Press the [AUDITION]
  • Listen and observe.

For more information about getting the most out of the CATEGORY SEARCH function please see the following article: 
Using Category Search

Mark your Favorites

When you encounter a Performance you enjoy, you can mark it as a “Favorite”. Here’s how:

  • On the [PERFORMANCE (HOME)] screen, tap the Performance title box to view a pop-in menu with multiple options.
  • Touch “Favorite:

Favorite
The Favorite box will turn green (active) and a yellow star icon will appear in the title box indicating you have added this program as one of your “Favorites”. The yellow star will now accompany your Favorite selection whenever it appears.

You can now find your sound quickly – from the HOME screen, press the [CATEGORY SEARCH] button twice to select the search Bank: FAVORITE:
SearchFavorite
While you are initially trying out the MONTAGE don’t be afraid to mark those you enjoy as a Favorite – this makes it so much easier to find later. Initially, you are not aware of just how many programs are in MONTAGE so it is a very good idea to use this feature. There really is no limit on how many you can mark as FAVORITE, and you can, of course, change your mind at any time about what is marked as a Favorite.

Want to share your questions, comments and thoughts about this lesson from Bad Mister? Join the conversation on the Forum here!

Behind the Synth: Phil “Bad Mister” Clendeninn, Part II

Blake Angelos (BA): There is a lot of electric piano on all of these records. Can you talk about your keyboards over the years?
 
Phil Clendeninn (PC): Well, the Rhodes was the core instrument back then. I bought my first Rhodes in February 1970. I remember it well. I was a sophomore in college and I ordered it and back then you had to wait for it. You couldn’t just walk into a store and buy it. It was supposed to be a Christmas thing, but I finally got it in February. It was awesome with felt hammers and I wound up ordering a full set of tines, felts and pads for it. It was an instrument you had to take care of and fix up from time to time. I really tricked mine out. I actually wanted to add a wah-wah pedal to mine, but there wasn’t a physical jack to plug it in, so I sent a letter and got a letter back from Harold Rhodes himself with a hand drawn diagram showing how to modify it. So, after I modified I got a Mutron III envelope filter, a Morley wah-wah pedal, a echoplex, a chorus pedal – and so on – and finally I bought an Arp Odyssey.

I was a big fan of George Duke and the singing leads of the Odyssey really got me. Back then, you really had a choice of the Mini Moog or the Odyssey, and I couldn’t afford both, so I went with the Odyssey. I took a course on synthesis at the New School and they had an Arp 2500 synth there. Total modular, and they had a keyboard but it was never hooked up. The basis of the course was about pure synthesis and about creating sounds and analyzing them, not really playing notes, but the basics were there and I found the Odyssey really easy because it was like at the 2500 in principal but I could take it to go and make music with it.
ahhyeahBack then there were fundamentally only two roles for a synthesizer. If it was above middle C, it was a lead sound, and below middle C it was a bass sound. That’s it! You weren’t trying to emulate anything like a saxophone or a trumpet. It was a synth, and it was its own type of instrument, not emulative. That’s why it sat on top of your Rhodes: In a band you couldn’t do the whole gig on just a synth. You had to have a chording instrument and you’d hit the synth from time to time for leads and to add a different flavor. Today you can find instruments that can do both the emulative and the synth stuff. Back then they had different roles.

BA: So, you definitely learned not just the music but the technology behind the music. And really you embraced roles both as synthesist/musician and a recording engineer.

PC: Interesting story on that. Well Ernie Hayes—the same guy who had the organ trio from the church—he had a recording studio in his basement. I’m like 14 years old with my band and he’s like “come on down! I’ll cut you a record.” He had a lathe cutter…the whole deal: microphones, tape machines. What he did for living, he was a studio musician so he did everything from the Ed Sullivan show, TV commercials…he was a studio musician, those unsung heroes. Going by his house was the coolest thing in the world. So, he recorded us and that experience lit that fire: I’m 14-15 years old and we got a record of ourselves!

When I got a little older I was able to purchase studio time. We’d go to the studio and we’d hear this stuff back and I didn’t even know how to complain about what I thought was wrong. I didn’t know how to say anything about EQ or pan positioning or microphone placement…I didn’t know anything. I realized I wanted to complain because it didn’t sound like I had envisioned it, and I knew I needed to learn this because it was part of what I wanna do.

So, my mom heard about this place in the city, The New School. That’s where I found the course on synthesis and the studio, so I went down there and learned about the studio. It was eye opening. The program was limited to 16 people, and the instructor, Hank O’Neal, told us we could always come down and sit in on a session. I was there all the time. I did everything to be useful: I’d wrap cables, go for coffee, anything, and I’d write down my questions all the time. “What was that EQ about”, things like that. So, I basically learned everything about the studio and I wound up teaching that course a couple years later! I really dove in, you know?

To me music, electronics…it’s all the same thing. If you want to reproduce music that people will hear you gotta go through some electronics. In the end when you play you create vibrations; when you record you capture vibrations: It’s all the same thing to me. So, I just took to it like a duck to water…or a musician to audio! It’s a natural thing when you see it that way.

I started to realize where musicians and engineers have conflicts. So, for example, when an engineer asks “is that the loudest you are going to play?” a musician always lies! They always hold back a little bit because they think that’s a good thing; they can always get a little louder when they need to. The engineer of course is asking that because they want to get as close to the maximum without going over. But the engineer has to learn that all musicians lie. So, there is this game going back and forth between the musician and engineer, and it can get ugly. So, being on both sides of the glass is a very good perspective for every musician. Learn how to record your stuff and what it takes. A lot of times musicians think they know and they don’t, and a lot of times engineers think they know something musical and they don’t.

Here’s another example: The difference between “volume” and “velocity”. In today’s technology, velocity is a term we use to describe how loud something is going to be with key input. As I play with more velocity the sound gets louder, brighter and sometimes a different behavior happens, like a slide on a guitar that happens at a higher velocity. That’s a musical thing, that’s a musical decision made by the player. You don’t allow an engineer to change the velocity of a MIDI track because that affects the musical performance. When an engineer wants to make something louder or softer in a mix that’s a different thing. That’s a balancing, that’s a technology thing. So, there is a musical way to make something sound better and a technological way to make something sound better. So, knowing about both sides only helps. Knowing when the technology impinges on the music value and knowing when the technology can help the music: That’s the key.

Sometimes when I hear someone is having problems with gear, sometimes I feel like they are overemphasizing the role of the gear. The gear is just your tool. It’s the hammer or the paint brush. With musical gear, sometimes it’s a complex tool. I want to help people understand what the tool does so they can best use that tool to create whatever they want to create.

BA: Trying to help people get the most out of their gear and understand how it operates is clearly what you are trying to do in the YamahaSynth.com forums. Some of your forum posts are so good and provide so much detail about complex tools like MONTAGE.

PC: That’s a big part of my posts. People sometimes think they know what the gear is about. Sometimes they are right, sometimes they are close and sometimes they are wrong. I get that technology can be frustrating and it’s easy to come to conclusions about why something works the way it does. I also realize that during my interactions with people I may come off as terse. I use some colloquial New York terms that some people see as rude—that is not my intention. I have a lot of passion for these products and in someone’s frustration they may overly criticize some feature or workflow that they clearly just don’t understand. I am quick to point out when they don’t understand something, maybe too directly or, for lack of a better term, with a distinct NYC inflection (laughs). It is not my intention to ever be rude, but it is my intention to be direct and apologies to people who are offended. Trust me: There is a smile behind that directness that doesn’t just translate very well in the forum!

BA: Well all the articles and the forum posts…You have so much great content on YamahaSynth.com.

PC: Well, now people have a bit of background on what I’m about. In the end it’s all about music and understanding how the tools work to create music. What I try to do is get people closer to the gear to help them make the music they want to make. That’s it!teamWant to share your thoughts/comments about the interview? Join the conversation on the Forum here.

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