MOXF Basic Audio Recording Part II

MOXF BASIC AUDIO RECORDING PART II
Part Two: In this routing tutorial we will route audio from a microphone (A/D INPUT) to a mono Audio Track in Cubase while playing and recording a MOXF6/MOXF8 PERFORMANCE as audio to a separate discreet stereo Audio Track. Using the Dual Stereo Record mode (2StereoRec), you can setup to send two discreet stereo audio bus outputs to your DAW. While we are starting these articles with the very basic routing situation, you will see that once you have the fundamentals down, it will be possible to build project sessions using the classic Multi-tracking form – where tracks are built up one pass at a time. By going through these tutorials one at a time, you will gain the skills necessary to “pull it all together”.

Please see Part One of this series for details on the items you should have installed and working in order to successfully complete this tutorial. The only additional items needed for this portion of the tutorial are a dynamic microphone and a pair of headphones. We are using a microphone as an example of an A/D INPUT but you can, of course, substitute any analog signal source. The fundamental routing will be the same. Headphones are going to be necessary to keep the vocal isolated from your monitor speakers (which will need to be turned off during the recording process). The audio signal sent to the headphones is always the same as that sent to the main Left/Right outputs.

Setup the MOXF6/MOXF8 Microphone Input (A/D INPUT)
First, turn the front panel A/D GAIN Control all the way down (best place to start because you do not want to blow your ears off when you get proper signal)

You must set the A/D INPUT’s MIC/LINE parameter to match the type of signal you are connecting.

Press [UTILITY]
Press [SF6] OTHER
Set the MIC/LINE = MIC

Turn the front panel ON/OFF button and raise the A/D GAIN Control.

The A/D INPUT will have its own channel and its own set of PART parameters – however, unlike internal PARTS it will not be MIDI controllable (obviously). Moving the Mod or Pitch Bend Wheel will not affect your vocals, and stepping on the sustain pedal will not cause you to hold a note longer… 🙂

PERFORMANCE Mode – select a Performance you want to experiment with
• Press [EDIT]
• Press [COMMON]
• Press [F5] A/D IN
• Set the MONO/STEREO to “L Mono” to match the LEFT input where the microphone is connected

When you are going to route the A/D INPUT PART to your DAW (you would do so in a situation where you are recording it as audio to your computer) then this is a situation where you want the signal isolated from the rest of the system. In this case, the A/D INPUT signal will not use the SYSTEM EFFECTS, nor the MASTER FX or the MASTER EQ – doing so would defeat the purpose (isolation). Currently, the internal PARTS are sharing the SYSTEM and MASTER processors. The MOXF6/MOXF8 allows you to send the A/D INPUT on its own discreet stereo feed to your computer (USB 1/2) when you are using the 4CH (Dual Stereo configuration) set as “2StereoRec”.

This routing scenario is setup to isolate the A/D PART from the rest of the signals – precisely because you want to process it differently from the rest. In such a case, you have the capability of assigning your A/D PART its own setup of INSERTION EFFECTS. The Insertion Effects can include reverbs, delays, leveling amplifiers (compressor/limiters) etc., etc.

Your settings will be STORED when you STORE the PERFORMANCE

In PERFORMANCE mode:
• Press [EDIT]
• Press [COMMON]
• Press [F5] A/D IN
• Press [SF2] CONNECT
Here you can select any two INSERTION EFFECTS. You have access to all manner of effect types (Reverbs, Delays, Chorus, Flangers, Phasers, etc., etc., etc.) . There are three PARTS that can utilize INSERTION EFFECTS at any one time while you are in PERFORMANCE mode. You can select which three PARTS are going to do so as follows:

• Press [F6] EFFECT
• Press [SF2] INS SW (Insertion Effect Switch)

Make sure that the INSERT SWITCH is checked for the A/D PART – remember a maximum of 3 PARTS can simultaneously have their INSERTION EFFECTS active, so you may need to turn OFF (uncheck) one of the synth PARTS in order to activate the INSERTION EFFECTS on the A/D PART

Prepare the MOXF6/MOXF8: Bus Routing
Press [UTILITY]
Press [F5] USB I/O (USB input/output)
Set the mode to 2StereoRec (Dual Stereo Record)
If not already set this way make sure the DIRECT MONITOR SWITCH for both “A/D In&Part” and “Part” are set to ON.

Fig1

This will allow us to send audio from either pair of MO-XF audio buses (USB 1/2 and USB 3/4). An audio “bus” simply is a means to transport audio from one place to another.

Press [F5] USB I/O
Set MODE = 2StereoRec (Dual Stereo Record Outputs)
Press [SF6] INFO to view the routing (signal flow)

Fig2

The top row (left to right) is referred to as the “A/D In&Part” because the A/D Input is always fixed to this routing to USB1/2. The “..&Part” refers to the fact that any of the internal PARTS can be selectively routed to this bus, if you desire. That route is facilitated by the small arrow between INS and SYSTEM. Routing a PART to this bus removes it from the SYSTEM, from the SYSTEM and the MASTER EFFECTS.

The second row across (left to right) is referred to as the “Part” because normally the internal PARTS default to this route going to USB3/4.

In this example, we are simply going to be playing the MO-XF while in PERFORMANCE routing the internal PARTS to USB3/4 while routing the connected microphone to a mono track via USB1/2.

While in [UTILITY], let’s verify the following MIDI settings:

_ Press [F6] MIDI
_ Press [SF2] SWITCH
_ Make sure that “LocalCtrl” (Local Control) is set to ON

Local Control will allow the MO-XF keyboard to trigger the MO-XF tone generator directly. We will need this because we are going to be generating audio signal to be sent to Cubase. (AUDIO signal as opposed to MIDI signal).

_ Press [SF3] SYNC
_ Make sure that “MIDI Sync” is set to “INTERNAL” and “SeqCtrl” (Sequencer Control) is set to “IN/OUT”
For this experiment we want the MO-XF to run on its own clock (later we will deal with synchronization)

_ Press [SF4] OTHER
_ Make sure “MIDI IN/OUT” = USB

_ Press [PERFORM]
_ Call up your PERFORMANCE

Cubase AI Project
We will use Cubase AI in our example but you can pretty much substitute any DAW that can utilize an ASIO driver.

Launch Cubase AI

During the launch you will asked if you would like to use the MOXF6/MOXF8 as your Master ASIO device. Yes, you do. You are asked this because you installed the MOXF6/MOXF8 Remote Tools (extensions). This is important because it will automatically setup the driver and make the important setup functions for you.

Select the EMPTY Template (found under the “MORE” options). This will create an empty Project for this experiment.

Click CREATE.

For this article, let’s verify those settings:
Go to DEVICES (called “STUDIO” in Cubase series 9) > DEVICE SETUP… (called “STUDIO SETUP… in Cubase series 9) > MIDI > MIDI PORT SETUP

Macintosh:
MIDIportSetup

Windows:
MIDIportSetupWIn the “IN ALL MIDI Inputs” column – the “Yamaha MOXF6/MOXF8-1” (port 1) is marked. This is the PORT on which the MO-XF will communicate musical MIDI data to and receive data from the computer.

Click on the “REMOTE DEVICE” folder. The MOXF is automatically selected as the REMOTE CONTROL device. Here the “Yamaha MOXF6/MOXF8-2” (Port 2) should be selected as both the MIDI IN and MIDI OUT PORTS.

In the “VST AUDIO SYSTEM folder, the DRIVER is selected for streaming AUDIO IN and OUT. This is the ASIO Driver. 
If you are using a Windows computer the option for ASIO DRIVER will be listed as “Yamaha Steinberg USB ASIO”
If you are using a Macintosh computer the option for ASIO Driver will be listed as “Yamaha MOXF6/MOXF8”. This is the equivalent setting.
If you did not install the MO-XF Extensions (REMOTE TOOLS 1.1.3) you will need to make these settings manually. However, installing the Remote Tools should make all these critical settings for you. However, we list them here in case you need to troubleshoot the settings.

Next, let’s create a connection between the computer and Cubase so that audio we are sending on our two stereo buses from the MO-XF can be received in the software. This is done as follows:

Go to DEVICES (“STUDIO” in series 9) > VST CONNECTIONS > INPUTS

Selecting the INPUTS tab makes sense, because we are connecting the MO-XF’s two Stereo USB bus OUTPUTS to Cubase INPUTS.
Typically, there may already be a “STEREO IN” already created. We can use it if there is, if not what you will want to do is create a situation where you have two Stereo Bus inputs to match the two Stereo bus outputs of your MOXF6/MOXF8. You’ll want to have them assigned as in the screen shot below:

“STEREO IN” is set to receive audio from the MO-XF on USB 1 and 2
“STEREO IN 2” is set to receive audio from the MO-XF on USB 3 and 4

To add inputs you simply click the “ADD BUS” option, and set the attributes you desire. In this case, add 2 STEREO BUSES, as you require.

Macintosh:
VSTconnectIN

Windows:
VSTinputsW
We will create an AUDIO TRACK and set it to receive signal from the “Left STEREO IN” it will be receiving audio from the MO-XF’s USB 1/2 where LEFT is the odd number input and RIGHT is the even number input.

Any time an AUDIO TRACK is set to receive signal from “STEREO IN 2” it will be receiving audio from the MO-XF’s USB 3/4

Return to the main Cubase Track view window. Next we will need to create two AUDIO TRACKS… one for each of the INPUTS

You can do so by right clicking in the darker grey area on the Track View screen or by going to PROJECT > ADD TRACK > AUDIO

Create 1 MONO Track and 1 STEREO Track.

On the MONO Track you will want to set the INPUT to “Left-Stereo In”. We are only using the LEFT side of the first stereo bus for this mono track.

On the STEREO Track you will want to set the INPUT to “Stereo In 2”

In the currently selected setup, (2StereoRec), the internal PARTS of the MO-XF are routed to USB 3/4, while the A/D INPUT is routed to USB 1/2.

Select the second track, as you begin to play the PERFORMANCE you should hear your playing and see the audio activity meter for Track 02 respond. The RED Record Ready light routes audio to the track, while the TAN Monitor Speaker icon sends audio back to the MO-XF via USB.

If the TAN Monitor Speaker icon is activated, audio that is returned from Cubase will arrive back in the MO-XF and pass through the SLIDER labeled DAW LEVEL. You will not need to monitor this audio because you have selected MONITOR DIRECT. (The DIRECT MONITOR SWITCH = ON). On the MOXF6/MOXF8 lower the DAW LEVEL slider. It contains audio after (called “post”) it has traveled through Cubase. If the TAN icon is active and the DAW LEVEL slider is up, you will hear a doubling of the signal – as you are hearing both the DIRECT MONITOR and the DAW Return Level. During record, in most instances, you will really only want to hear yourself “direct”. Therefore, keep the DAW LEVEL slider all the way down until playback.

Open the Cubase MIXER. You can do so by either going to DEVICES > MIXER or using the QWERTY keyboard shortcut [F3]. You should see your two audio tracks (AUDIO 01 and AUDIO 02) and the main Stereo Output.

The Faders will be set at nominal 0.00. This is typical when recording, the fader is set open 0.00 – input gain is set at the source (in this case, the MOXF6/MOXF8). Do not touch the Faders in Cubase, set the level for this channel by increasing or decreasing the OUTPUT level of the source (MOXF6/MOXF8)

Fig6

The Mixer will show you the maximum “peak” level reached – in the graphic above this is smaller number:
-3.9 on the Meter for AUDIO 02.
Level adjustment for this is not made with the main VOLUME Slider on the MOXF6/MOXF8 – in fact, you can pull the main VOLUME Slider all the way down and audio signal is still arriving in Cubase.

Conclusion: The audio that is routed via USB to the computer does not go through the main VOLUME Slider. So how loud your speakers are has nothing (whatever) to do with what gets routed to the Cubase audio recorder. It is on a different signal path. You can see in the signal flow diagram how the (DIRECT) MONITOR SWITCH routing does not include the DAW (the arrows that point straight down and avoid the USB output and the DAW).

Fig2

So how do you adjust the overall output level of the MO-XF in this case?
You adjust the main OUTPUT VOLUME of the PERFORMANCE:
Press [EDIT]
Press [COMMON]
Press [F2] OUT/MFX
Press [SF1] OUT

Lower this VOLUME and see how it affects the levels arriving in Cubase. Raise this OUTPUT VOLUME as necessary to set your record level. Always use METERS to judge record gain.

The A/D INPUT Part is fixed in its assignment to USB 1/2. It can be assigned a pair of INSERTION EFFECTS but it does not travel through the SYSTEM EFFECTS or the MASTER EFFECTS before it goes to the DAW.

This PART has its own discreet bus and can now be recorded on its own discreet Track. Let’s take another look at the routing and what we have just done:

We have a microphone plugged into the LEFT input of the MOXF6/MOXF8, which will send that LEFT channel on USB 1/2 to the computer. We have created an INPUT on the computer and assigned an Audio track to receive data on the LEFT (Odd numbered) input of the USB 1/2 pairing. Please feel free to experiment with recording your voice while you play – this is just one of the ways that you can utilize this. As you can imagine – you can do these simultaneously or you can record your music tracks first, then overdub your vocals. Some sing what is called a reference track and later go back and redo the vocal or punch in parts that could be improved. Later when we introduce MIDI – we can begin to divide time into musical segments (familiar to all musicians as Measures and Beats). MIDI will allow us advantages that include not only the Measures and Beats reference but will allow us a myriad of additional function (notation, error correction, etc., etc.).

See: Basic Audio Recording Part III

MOXF Basic Audio Recording Part I

BASIC AUDIO RECORDING PART I
Let’s connect the MOXF6/MOXF8 to your computer and learn about how audio is being routed and how to ensure that the signal is properly received on an audio track. For this basic tutorial all you need are the following:
The MOXF6/MOXF8 connected to your computer via a USB cable (provided)

Install the Yamaha Steinberg USB Driver (YSUSB) version for your particular computer operating system:

* Windows currently at version 1.10.0 (or later)
* Mac currently at version 1.9.10-2 (or later)
* Cubase AI7 (or later) installed and updated
* Install the MOXF Extensions (MOXF6/MOXF8 Remote Tools version 1.0.4)

We will keep this first tutorial basic and forego using the MOXF6/MOXF8 Editor Standalone/VST (for now). This way you can see, learn, and understand how the signal is routed.

In this routing tutorial we will route audio to Cubase from a PERFORMANCE (simple basic) and we will use it to record audio to Cubase. Later we can look at recording MIDI data, first let’s concentrate on AUDIO (after all, it precedes the invention of MIDI by several years!)

Prepare the MOXF6/MOXF8
Press [UTILITY]
Press [F5] USB I/O (USB input/output)
Set the mode to “2StereoRec

If not already set this way make sure the DIRECT MONITOR SWITCH for both “A/D In&Part” and “Part” are set to ON.

Fig1

This will allow us to send audio from either pair of MOXF audio buses (USB 1/2 and USB 3/4). An audio “bus” simply is a means to transport audio from one place to another. In the signal flow chart below, you can see that USB1/2 and USB3/4 are being ‘bused’ to the DAW (Cubase).

_ Press [F5] USB I/O
_ Set MODE = 2StereoRec (Dual Stereo Record Outputs)
_ Press [SF6] INFO to view the routing (signal flow)

Fig2
In our first example, we are simply going to be playing the MOXF while in PERFORMANCE and show how to route the signal to the computer and record to Cubase Audio Tracks.
While in [UTILITY], let’s verify the following MIDI settings:

_ Press [F6] MIDI
_ Press [SF2] SWITCH
_ Make sure that “LocalCtrl” (Local Control) is set to ON
LocalControlOn
Local Control will allow the MOXF keyboard to trigger the MOXF tone generator directly. We will need this because we are going to be generating audio signal to be sent to Cubase. (AUDIO signal as opposed to MIDI signal).

SyncInt_ Press [SF3] SYNC
_ Make sure that “MIDI Sync” is set to “INTERNAL” and “SeqCtrl” (Sequencer Control) is set to “IN/OUT”

For this basic experiment we want the MOXF to run on its own clock (later we will deal with synchronizing the MOXF’s MIDI clock to the MIDI clock of Cubase)

_ Press [SF4] OTHER
_ Make sure “MIDI IN/OUT” = USB
_ Press [PERFORM]

DarkContin_ Call up PERFORMANCE: USR2:051(D03) Dark Continent

Cubase AI Project
We will use Cubase AI in our example but you can pretty much substitute any DAW that can utilize an ASIO driver.

Launch Cubase AI

During the launch you maybe asked if you would like to use the MOXF6/MOXF8 as your Master ASIO device (this will depend on what you have already installed on  your particular computer – as Cubase boots up it scans all available drivers for audio and MIDI). Yes, you do. You are asked this because you installed the MOXF6/MOXF8 Remote Tools (extensions). This is important because it will automatically setup the driver and make the important setup functions for you.

Select the EMPTY Template (found under the “MORE” options). This will create an empty Project for this experiment.
Click CREATE.

Verify Port Setup

For this article, let’s verify those settings:
Go to DEVICES (called “STUDIO” in Cubase series 9) > DEVICE SETUP… (“STUDIO SETUP… in series 9) > MIDI > MIDI PORT SETUP (The first screenshot shown below is from a Macintosh computer; the second shows the same for Windows computer. The information will be the same but the look and markings may be slightly different). 

MIDIportSetup

MIDIportSetupW
In the “IN ‘ALL MIDI INPUTS'” column – the “Yamaha MOXF6/MOXF8-1” (port 1) is marked. This is the PORT on which the MOXF will communicate musical MIDI data to and receive data from the computer. Only PORTS that are legitimate MIDI INPUT devices should be marked here. Of the Ports appearing for the MOXF6/MOXF8 only Port 1 concerns the MOXF as a Input device. If you connect an external controller device to the MOXF’s 5-pin MIDI IN jack, you would mark “Yamaha MOXF6/MOXF8-3” (port 3). But nothing but the specific MIDI ports that send Note-on, data should be marked!

On this same DEVICE SETUP screen, click on theREMOTE DEVICE” folder. The MOXF is automatically selected as the REMOTE CONTROL device. Here the “Yamaha MOXF6/MOXF8-2” (Port 2) should be selected as both the MIDI IN and MIDI OUT PORTS. Again, installing the MOX6/MOX8 Extension (part of the Remote Tools package), makes this setting automatically. Port 2 contains MIDI messages that can operate the DAW interface (note-on commands and control change messages are used to open and close screens and operate various functions). These messages need to be kept discreet, this is why it is so important to have the MIDI Ports assigned properly. Strange behavior can occur if you route these MIDI messages to the tone generator or you route tone generator intended messages to the Remote Control layer!

In theVST AUDIO SYSTEM folder, the DRIVER is selected for streaming AUDIO IN and OUT. This is the ASIO Driver.
If you are using a Windows computer the option for ASIO DRIVER may be listed as “Yamaha Steinberg USB ASIO”.
If you are using a Macintosh computer the option for ASIO Driver may be listed by the product name “Yamaha MOXF6/MOXF8”. This is the equivalent setting. The MOXF is acting as the Audio Interface for the application.

If you did not install the MOXF Extensions (REMOTE TOOLS 1.0.1) you will need to make these settings manually. However, installing the Remote Tools should make all these critical settings for you. However, we list them here in case you need to troubleshoot the settings.

Don’t mind the Inactive/Active status column – this will always indicate what resources you are currently accessing. It is not a setting you make here (on this screen) as much as it is a status report of the MIDI port and whether it is currently being used. For example, if you are not using the “Yamaha MOXF6/MOXF Editor VST” at this moment, the status of the Port reserved for the Editor VST (Port 4) will report “INACTIVE”. Only when you launch and are using the Editor VST will the STATE report ACTIVE. Make sense?

Making the Connections
Next, let’s create a connection between the computer and Cubase so that audio we are sending on our two stereo buses from the MOXF can be received in the software. This is done as follows:

Go to DEVICES > VST CONNECTIONS > INPUTS

Selecting the INPUTS tab makes sense, because we are connecting the MOXF’s two Stereo USB bus OUTPUTS to Cubase’s INPUTS.

Typically, there may already be a “STEREO IN” already created. We can use it if there is, if not, what you will want to do is create a situation where you have two Stereo Bus inputs and have them assigned as in the screen shot below:

“STEREO IN” is set to receive audio from the MOXF on USB 1 and 2
“STEREO IN 2” is set to receive audio from the MOXF on USB 3 and 4

To add inputs you simply click the “ADD BUS” option, and set the attributes you desire. In this case, add 1 or 2 STEREO BUSES, as you require. (Screenshot is from a Macintosh) 

VSTconnectIN

Screenshot for Windows:
VSTinputsW
Any time an AUDIO TRACK is set to receive signal from “STEREO IN” it will be receiving audio from the MOXF’s USB 1/2

Any time an AUDIO TRACK is set to receive signal from “STEREO IN 2” it will be receiving audio from the MOXF’s USB 3/4

You will never need any more than these two created INPUTS – no matter how many tracks you record, you simply assign the Track to receive from one or the other for these two inputs. (Think of these as you would real world INPUTS – you simply change the instrument, you plug the instrument you want to record into these inputs as necessary/when necessary).

Return to the main Cubase Track view window. You may want to set the Cubase time counter to count Minutes and Seconds. You do so by either right clicking in the Timeline area, then select “Seconds” or you can go to PROJECT > PROJECT SETUP… > Set the DISPLAY FORMAT = “SECONDS”. Until we establish MIDI communication, the computer counts minutes and seconds. 

Next we will need to create two AUDIO TRACKS… one for each of the INPUTS

You can do so by right clicking in the darker grey area on the Track View screen or by going to PROJECT > ADD TRACK > AUDIO

Add2StereoTrks
Once you have created these two AUDIO Tracks we can begin to discover how signal is being routed and some of the useful possibilities.

Make sure Track 01 is set to receive “Stereo In”
Make sure Track 02 is set to receive “Stereo In 2”

In the currently selected setup, (2StereoRec), the internal PARTS of the MOXF are routed to USB 3/4, while the A/D INPUT is routed to USB 1/2.

Select the second track, as you begin to play the PERFORMANCE you should hear your playing and see the audio activity meter for Track 02 respond. The RED Record Ready icon routes audio to the track, while the TAN Monitor Speaker icon sends audio back to the MOXF (as audio interface) via USB.
StereoIn2meter
If the TAN Monitor Speaker icon is activated, audio that is returned from Cubase will arrive back in the MOXF and pass through the SLIDER labeled “DAW LEVEL”. You will not need to monitor this audio because you have selected MONITOR DIRECT. (The DIRECT MONITOR SWITCH = ON). On the MOXF6/MOXF8 lower the DAW LEVEL slider. It contains audio after (called “post”) it has traveled through Cubase. If the TAN icon is active and the DAW LEVEL slider is up, you will hear a doubling of the signal – as you are hearing both the DIRECT MONITOR and the DAW Return Level. During record, in most instances, you really only want to hear yourself “direct”.

Open the Cubase MIXER. You can do so by either going to DEVICES > MIXER or using the QWERTY keyboard shortcut [F3]

(A third alternative allows you to open screens on your favorite DAW using the REMOTE CONTROL layer – but that is for another article).

You should see your two audio tracks (AUDIO 01 and AUDIO 02) and the main Stereo Output.

The Faders will be set at nominal 0.00. This is typical when recording, the fader is set open 0.00 – input gain is set at the source (in this case, the MOXF6/MOXF8). Do not touch the Faders in Cubase, set the record level for this channel by increasing or decreasing the OUTPUT level of the source (MOXF6/MOXF8).

Fig6

The Mixer will show you the maximum “peak” level reached – in the graphic above this is smaller number: -3.9on the Meter for AUDIO 02.

Level adjustment for this is not made with the main VOLUME Slider on the MOXF6/MOXF8 – in fact, you can pull the main VOLUME Slider all the way down and audio signal is still arriving in Cubase.

Conclusion:
The audio that is routed via USB to the computer does not go through the main VOLUME Slider. So “how loud” your speakers are has nothing (whatever) to do with what gets routed to the Cubase audio recorder. We are making this rather basic point for a good reason – it is fundamental to understanding signal routing. The audio that is controlled by the main VOLUME slider is on a different signal path. You can see in the signal flow diagram how the (DIRECT) MONITOR SWITCH routing does not include the DAW (the DIRECT signal flows from the PART through the INS > SYSTEM > MASTER FX then travels through the arrow that points straight down and avoids the USB outputs and the DAW entirely on its way to the main L&R OUTPUTS).

Fig2

So how do you adjust the overall output level of the MOXF in this case?
You adjust the main OUTPUT VOLUME of the PERFORMANCE:

Press [EDIT]
Press [COMMON]
Press [F2] OUT/MFX
Press [SF1] OUT
PerfOUTvol

Here you can see the OUTPUT VOLUME of this PERFORMANCE was stored at 114 (on a scale of 0-127). This is where you set the overall output volume of this PERFORMANCE for recording purposes. Try it. Lower this VOLUME and see how it affects the levels arriving in Cubase. Raise this OUTPUT VOLUME as necessary to set your record level. Always use METERS to judge record gain. Always use your EARS to judge the quality of the signal, but not the gain – gain must be set with a METER.

As an experiment. Stop the arpeggiator.

_ On the MOXF: Press [ARP ON/OFF] to turn OFF the L.E.D.
_ In Cubase: Arm Track 2 (Audio 02) and press the RED RECORD button on the Transport.
_ On the MOXF: Press [ARP ON/OFF] to re-arm the Arpeggiator. LED turns ON
_ Record yourself playing the PERFORMANCE.
_ Hit the RED Record button on the Cubase Transport…

Fig8

When you have completed recording, you can return to the top and playback. In order to hear audio (playback) coming from your DAW, raise the DAW LEVEL Slider on the MOXF6/MOXF8 front panel… It controls the level of all audio coming from your computer. If the DAW LEVEL slider is down you will not hear playback. 

Let’s see where the individual PARTS of this PERFORMANCE are assigned to be routed to the USB3/4 audio bus.

Press [EDIT]
Press [COMMON]
Press [F4] USB I/O (USB Input/Output)

You can see how each of the four PARTS of the PERFORMANCE are routed to “3&4”

DarkContinentUSB

To learn about routing, let’s route one of the PARTS to the other USB audio bus. Move the cursor [>] to the RIGHT to highlight PART 4. PART 4 happens to be the synth pad sound called “P5 Analog Punch” (classic Prophet V type analog pad).

For PART 4: change the USB OUTPUT SELECT = 1&2

DarkCont12

This action will route this PART on its own discreet bus and can now be recorded on its own discreet Track. Let’s take another look at the routing and what we have just done:

Fig2

We have taken one of the four PARTS of the PERFORMANCE and instead of sending it to the USB3&4 we route it up (the small arrow between “INS” and “SYSTEM” that points upward) to the flow that is feeding USB1&2.

The output level of this PART (P5 Analog Punch) was determined by how well it blended with the “Marimba DX” Voice in PART 3. In fact, its output was determined solely on how it balanced with that Marimba DX sound. You may notice that its impact on the Level meter is somewhat less than when it was in with the other PARTS. Alone it is only a portion of that overall level.

now the question: If you individually raise the level of the “P5 Analog Punch” Voice in order to record it separately, won’t it impact the balance between it and the “Marimba DX” Part when played back? Yes, of course, it will. The “Marimba DX” was original set at a Volume of 127, while this “P5 Analog Punch” PART was set at 112.

Recording each PART to a separate track, undoes the musical balance of the original data. As you attempt tooptimize the record level of each PART you are ungluing the original mix balance. Making the record level optimal, then later in the MIXDOWN process you will need to re-capture that musical mix/balance between the Marimba tone and the Analog Pad tone. We bring that point up specifically for the reason that musical balance is more important that optimized level. If you “unglue” the balance between two sounds, it is now your RESPONSIBILITY when mixing down, to restore that critical mix balance.

Say you wanted to record the DRUMS from this PERFORMANCE to a separate Track. You would set PART 1 to USB 1/2, and leave the other PARTS to USB 3/4. If you want to individually raise the level of the drums, you do so by changing the OUTPUT VOLUME of the PART (PART 1)

Press [EDIT]
Press [1] to select PART 1 parameters
Press [F2] OUTPUT
Press [SF1] VOL/PAN

Try a new recording, route the Drums as a separate STEREO pair to Track Audio 01, while recording the other 3 PARTS to Track Audio 02.

Fig10

In our next article, we will use USB 1&2 and setup to record a vocal performance to AUDIO 01 and simultaneously record the 4 PARTS of a PERFORMANCE to AUDIO 02. How to route the vocal to a mono track

See: Basic Audio Record PART II

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