On that SY99 voice question, when is SampleRobot going to come available to us for free? That should do the trick.
Hi again david,
I just found a really close one on the Montage - Nu Hybrid EP - sounds nice! π
@Tommy:
My comment about the lack of specifics was prompted by not knowing which of the green lights on the mixer were working - since there are lights for individual parts and also the audio path "AD" and "Digi". When posting by memory - I thought there may have also been a green light for the Main L&R output - I don't see that (my own limits to memory). I did see the mixer called out - just wasn't sure what the details were about which of the myriad channels were showing activity and which were not (if any).
At any rate - glad you could get your board safely back from the hospital and that you may have gained something more out of the process in "Monty's" absence.
Current Yamaha Synthesizers: Montage Classic 7, Motif XF6, S90XS, MO6, EX5R
Much thanks Jason. Your input is always caring, educated, and appreciated. π Yeah, that's actually one of the things I think could be clearer in the metering on the Montage: sometimes a channel strip maybe sounding due to an offset that a controller routing has enabled, but you can pull the fader down and still hear it; makes things tougher to trace, though I have hopes 2.0 will make some of this easier, especially with the new 'hold down Assign and move a controller, and that will take you to its assign page' (which hasn't worked for me yet, so I'll have to go back to the Read Me's and learn it properly) - the other ramification of this type of situation is no green on a meter when that channel may be playing a part in producing audio.
About the Fader... Don't look to 2.00 for your answer. Let me try to explain... the Fader position is not the end all Volume Control. The channel fader can be used to set the Channel volume and is represented by cc007 in MIDI. The Fader can, under certain conditions be deactivated as Control:
1) by setting the RECEIVE SWITCH for Vol/Exp = Off for the Part.
2) by assigning "Part Volumeβ to another physical Control
3) by assigning a variety of parameters that influence output level as influencers (Element Level, Filter Cutoff, Side Chain Modulation... etc)
When you take the metaphor too far you start thinking you are manipulating audio. You are influencing the result... this will eventually influence audio, but technically speaking no audio runs through that Fader. (Just a reality check).
The control over an instrument part's volume output can be under control of the Fader or the responsibility can be placed elsewhere
As to tracking down what is actually influencing a Part's perceived output level... if you've forgotten that you have biased control over the output level of to another controller or if you're studying another programmer's work... the method we have been laying out in the current tutorial articles is to start by viewing the OVERVIEW screen [SHIFT] + [HOME]... then proceed to view the Control Assign screen for that Part.
OVERVIEW screen:
If the FADER has been deactivated ("Vol/Exp" Receive Sw= Off) no tan FADER will connect the Fader and the PART in the COMMON view... moving the Fader will not influence the red LED light.
If the Fader is not responsible for Part Volume you can find what is by exploring the Control Assignments.
If you want to see what is programmed in a particular Part, set the OVERVIEW to that Part, and take the "wormhole" shortcut directly to the "Edit Part x Control Settings".
CONTROL ASSIGN screen
Once here, you can either set the DISPLAY FILTER = "All" (this will show the potential sixteen Control Sets, four per Page) or activate "Auto Select" (green)... this so you can explore each parameter assignment. You are looking for things that can influence audio output level... these include "Elem Level", "Volume" (Part Volume), "Cutoff", Insertion Effect parameters, Envelope Generator parameters, etc. there are many things that can also influence volume... hey, it could be in the ARP phrase.
The Fader is a 'technician hat' thing. Before the signal reaches the engineer the musician (in the musician hat) has many ways to control the output level... they can even take control over the output level directly.
Tommy,
Glad you got your board back. This is the first time I've seen this post and was going to suggest that it's one of the circuit boards and most likely it fried a chip or two. Anyways, your problem is solved. What I do want to ask is the Montage is so lighted and colorful by itself, why put more lights on it? Just curious.
Be careful, as the Montage has a metal case (I like that myself) it is more prone to pick up static shocks and easily pick up an outside voltage shock (like the one you found out about). The unit itself is grounded, but I'm now wondering if adding another ground to the case itself might be worth the effort if you have other electronics or lights near or on the unit itself.
Good luck, and keep your board safe... π
Thank you BadMister. That's good to remember - the reality check that the Fader isn't actually passing audio, like an analog fader in the old days - it's pixels on a screen! Reading your instructions above, I see now I will have to spend some more time with the tutorials. I stopped after #8 and that was a while ago.
I like the Quick Edit screen.
I think my Control Assign button may be broken π because it usually doesn't light, but about 15 minutes ago it did, not sure how I got it to, and though it didn't do what I expected, it was some cool data was displayed.
I do spend a lot of time in the Control Assign SCREEN however, and know it fairly well.
Understood, and thank you!
john wrote:
Tommy,
Glad you got your board back. This is the first time I've seen this post and was going to suggest that it's one of the circuit boards and most likely it fried a chip or two. Anyways, your problem is solved. What I do want to ask is the Montage is so lighted and colorful by itself, why put more lights on it? Just curious.
Be careful, as the Montage has a metal case (I like that myself) it is more prone to pick up static shocks and easily pick up an outside voltage shock (like the one you found out about). The unit itself is grounded, but I'm now wondering if adding another ground to the case itself might be worth the effort if you have other electronics or lights near or on the unit itself.
Good luck, and keep your board safe... π
Thanks John, I will be more careful from now on. Thanks for the info about the grounding. Funny about it already having lots of lights, true!