Here's another would be excellent and needed in my opinion addition: More Common Assign Knob slots. 16 get used up far too quickly. 64 slots wou...
Aloysius wrote: I want 1.7 to have the ability to associate the ASSIGN knobs to a scene so it can have fixed values when changing from scene to scene...
I don't know about the specific .X3A file you're referring to, but I do know it's possible to load 1gb+ .X3A files into Montage. I create them in John...
Joe wrote: In my tests I have found that the higher the Part number the lower the priority. Part 1 (and by extension quite possibly/probably Element ...
Ok, so 4 out of 4 tests so far say we don't have 128 polyphony. Sladjan wrote: However, when I turned the level up of any element in part 1 to 7, ...
Sladjan wrote: The most simple test IMHO is to have 8 active parts with 8 active elements. If pressing two notes at the same time doesn't produce a c...
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Bad Mister wrote: If you have an AWM2 Part that is triggering a stereo Waveform you can't play that sound with 128 notes of polyphony. If you attem...
Jeroen wrote: Hi there, Sometimes when I make a very complex Performance, the parts I wish to sustain are cut / stop playing because the polypho...
patrick wrote: Joe, you seem reasonable and like you have a sense of humor. Yes 🙂 patrick wrote: i was just commenting on the dire tone in th...
patrick wrote: This is essentially a science experiment, which is fine and i commend your efforts cause i would never have the patience. Jokes/tea...
patrick wrote: Do you guys actually make music, or are you just here for science? Do you actually make music? Or are you just here for: patrick...
Sladjan wrote: I just tried it on my Montage. I took an initialized performance, I turned all effects on the performance level (reverb) off to assu...
Joe wrote: I just performed the above 64 Element Polyphony test on a completely different Montage. I found identical behaviour. It is no different....
I'm definitely interested to hear Yamaha's response to this.