Hi Phill,
I've been following the posts here. When I purchased my MOX I didn't know why it's made the way it is. Now I know! and I appreciate some parts and some others I wish it was better.
I know Yamaha owns Steinberg and MONTAGE has eliminated some of the features which according to surveys and statistics, pro-users wont use them. Instead they use DAWs. Now my question is, if they were using DAWs in conjunction with their MOTIFs, what Yamaha MONTAGE can offer that can't be done by DAWs and why you made MONTAGE the way it is?
The following video (subtitles) is worth the read, and answers the question better than I could... It's a real peek into what goes into making a new musical instrument. And just how this is a departure and what's new about it...
As I watched the video, I was struck by how proud many of the team was of this product. Seems the themes are motion control of the sound, and live performance.
One question that I am looking forward to having answered is what software Yamaha will be providing to support integration with the DAW, e.g. VST Editor, Performance Editor. I also am looking forward to how users integrate with Ableton Live in EDM live performances (assuming, of course, that Cubase remains linear in nature).
One question that I am looking forward to having answered is what software Yamaha will be providing to support integration with the DAW, e.g. VST Editor, Performance Editor. I also am looking forward to how users integrate with Ableton Live in EDM live performances (assuming, of course, that Cubase remains linear in nature).
We will all have to wait and find out. But in the meantime, you might want to learn more about Cubase, especially if you think it is only linear in nature. Of course, you can use it as a linear recorder, but you certainly do not have to...
Really, have you never recorded in looping (Cycle) mode in Cubase? You can even do this with the entry level AI version...
The "Arranger" feature (found in the Cubase Pro version) allows you to create "Play Order" regions which are very much like the Pattern Sections you are familiar with - and they work for both MIDI and Audio and allow you to create a Chain (Play Order) and even manipulate them live.
This (Arranger and Play Order) was introduced a good five or six years ago...
Thanks for the rreply, BadMister; I can certainly learn more about Cubase (currently have MOX with Cubase Artist 7).
What I was thinking about was "how would I fit the MONTAGE into a live EDM performance rig", using motion control functionality to respond to an audience energy within the context of how top electronic producers perform live.
This link provides context: How the Pros Play Live
For instance, this was Flying Lotus' rig as of March, 2013:
β’Computer: Apple MacBook Pro
β’Software: Ableton Live, Max For Live
β’Controllers: M-Audio Trigger Finger Drum Pad or Akai MPD32 Drum Pad, monome 40h grid controller (8Γ8), Novation ReMote 25SL MIDI Keyboard
Just a thought puzzle, but wondering what an electronic producer could do in an EDM Live Performance with a setup like...
- Computer: Windows Laptop
- Software: Cubase Pro, Forte 4
- Controllers: Yamaha Montage
For instance: use Cubase Pro to provide audio in, Montage Envelope Follower and/or motion sequencer, super knob...
Here's an extreme example of a "Live Performance" rig; DeadMau5's DeadMau5's "Studio in a Cube"
Cheers.
HI, I need help! Montage is my first Yamaha workstation. I am simply trying to record a controller on a single instrument from Montage into Live. I've tried both external instrument and regular midi. While I can get the midi notes controllers are not recorded for the part - and I mean simple controller like cutoff etc.
My guess is this is something that is happening within Live. There in most likely a setting in the MIDI preferences for what is recorded within Live. This is not a DAW I am familiar with, but there are settings what is recorded (like sysex data or midi controllers) in both Cubase and Logic.
The instructions from the article will not work for what you are trying to do. The arpeggio should have tipped you off. Recording arpeggios has a different work flow, different template even.
The article is based on Quick Setup Template: MIDI REC on DAW
To record MIDI that includes arpeggio, you need to use REC ARP on DAW
If you view MIDI SIGNAL FLOW diagram you see the position of the Arpeggiator changes from after the MIDI OUT (when recording normally) to before the MIDI OUT (when you need to record its output).
Workflow: Montage direct to PC Cubase AI 8. Recorded per "MIDI REC on DAW" but on separate channels from the get go. I rendered the drums to audio (a nightmare but in the end, it's there). I also have added an Instrument track using Halion. In the Mix Console, are the Montage track faders rendered useless, and the levels controlled solely from the Montage performance channel levels? The faders for audio and the Halion work fine.
Hi Tim,
Did you wish to start your own thread?
First, rendering the drums as audio is really just a setting and click, should only be "a nightmare" the first time because you didn't know what to do, right?. MIDI data recorded in Cubase plays the Montage tone engine, you route the audio generated to a Cubase Record Ready AUDIO TRACK. Click done. You shouldn't lose sleep or have bad dreams about that. I think it's just familiarity with the process.
If you want to use Montage FADERs you need to know what they are sending and what the receiving device is looking for, it is not clear what you mean by "rendered useless" ... what do you need them to do.
Because the Montage isn't a workstation - it is a synthesizer...
π