Last seen: Nov 13, 2024
You can find something close here: The site has online auditioning by clicking on the keyboard. ... then download the SYX file and import in...
There's no visual indication of aftertouch, modwheel, ribbon, etc. However, you can see superknob moving. When you press the [AUDITION] button this...
This doesn't solve all problems but as a workaround to the lead in problem you could turn on the click as always on.
In terms of hardware - the Montage/MODX has the components to do this. The SWP70 has the DSP used for VCM. Although I don't have the YC service manu...
VCM (Virtual Circuitry Modeling) is done in the DSP - something Montage and MODX most certainly have. There are already VCM effects inside both keybo...
One way you could do this, which would limit polyphony, would be to have two elements. One that's trilled and one that is not. Then the mod wheel wo...
I was under the impression that, historically (GM) drum parts were in part 10. Are you saying that you can't use a drum part in part 10 that uses arpe...
An arpeggio exists in the context of a (single) Part. The trigger for this arpeggio would be notes matching the Part (or MIDI channel of the said Par...
You cannot send notes from one Part to another Part directly. This is why I was saying your arp idea won't work. Only if you zone define a MIDI out ...
There wouldn't be a way to trigger an ARP in Parts 9-16 unless you first selected the Part (and deselect to get back to the other sounds in 1-8). Y...
It shouldn't - but I would still check that setting and switch it off. My problem was I would come back from a break between sets and the keyboard ...
that will be controlled from the SPD SX via MIDI The reason why MODX is triggering the SPD SX (and not the other way around) is that the drummer d...
I haven't had that happen but my Montage did previously shut off on its own after a timeout period (if there were no active edits). This is the defau...
No problem - I'm fairly familiar with most of the SysEx so I can help translate if needed in the future.
Library, user, and preset waveforms all start at 1. There's another byte that tells the drum key if the waveform (samples) are in the user or library...